Steeped in a more mature fantasy world, enhanced by an engaging combat system, and constantly throwing new challenges at you, Final Fantasy XVI may be the best the numbered franchise has been in years
The Final Fantasy franchise has been picking up some steam in recent years. While the series has never gone away and been part of the gaming landscape for over thirty years, it’s been quite a while since the series’ single-player experiences have resonated with gamers across the spectrum.
Clive Rosfield is the eldest son of the Archduke of Rosaria. Despite his age, he is not next in line for the throne as his younger brother has the power of the Phoenix. Because he was born with the ability to summon this elemental beast, he is heir to the throne instead. From the outset you get a sense for the scale and beauty of Final Fantasy XVI. While it doesn’t rely on huge open areas , the vistas and battles are massive in a way the series has never showcased before. Rather than have you hack through dozens of grunts in a slow plod through an area, you explore with seamless combat crafted by the very same person who designed battle in Devil May Cry 5. That means this game plays more like an actioner, combat requiring carefully timed dodges and parries.
What does slow things down is an abundance of cutscenes. The story has a mature edge that feels more in line with the grimdark fantasy of popular fiction, but it has the pacing of a typical Japanese RPG, getting caught up in long diatribes and sometimes only giving the player control just to move five more steps to another episode of anime Masterpiece Theater. I had quite a few moments I found myself tuning out as I wanted to get to the meat and potatoes – that brilliant combat.
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