'Sekiro: Shadows Dies Twice' Needs To Respect Its Players And Add An Easy Mode

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'Sekiro: Shadows Dies Twice' Needs To Respect Its Players And Add An Easy Mode
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People say that From Software respects its players by not adding an easy mode, but I think it's just the opposite. Respecting the player would mean adding an easy mode to 'Sekiro: Shadows Die Twice'.

Bloodborne

My problem with these is that I don't think I'd write any of these articles if I didn't like them so much. There are other difficult games I won't play, and whatever. But the difficulty is only one part of what defines these games for me, and honestly, it's not the most important part. From Software has some of the best world building in the business and, I would argue, the best character design.

There's a lot of talk about"respecting the player" when it comes to not including an easy mode, an idea that all players can and should play this game in this particular, punishing way. And yet I think the lack of an easy mode showcases the exact opposite.

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