Videogame workers form Microsoft's first U.S. labor union

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Videogame workers form Microsoft's first U.S. labor union
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A group of videogame testers has formed Microsoft's first labor union in the U.S., which will also be the largest in the videogame industry.

A group of videogame testers has formed Microsoft’s first labor union in the U.S., which will also be the largest in the videogame industry.

The Communications Workers of America said Tuesday that a majority of about 300 quality-assurance workers at Microsoft videogame subsidiary ZeniMax Studios has voted to join the union. Senior game tester Wayne Dayberry said in an interview with The Associated Press that the unionization campaign began before Microsoft took over and reflected workplace concerns that are common at video game companies.

The unionization campaign accelerated thanks to Microsoft’s ongoing bid to buy California-based game giant Activision Blizzard ATVI . Microsoft, which is based in Redmond, Washington, made a June pact with the CWA union to stay neutral if Activision Blizzard workers sought to form a union. Microsoft’s legally binding neutrality agreement specifically applied to Activision Blizzard workers after the closing of the merger. But it also reflects Microsoft’s broader principles on handling unionization, which is still uncommon in the tech and gaming industries.

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